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41. Cover jump portail and tackle - in Ships and Modules [original thread]
Tackled = with anything? I was under vague understanding that only scram prevents you from using jump drive.
- by Janna Windforce - at 2014.01.02 07:41:00
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42. Redeemer Fit for bridging. - in Ships and Modules [original thread]
Don't cheapskate on the cloak, every bit of scanres/speed helps! :P
- by Janna Windforce - at 2013.12.30 13:13:00
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43. Cyno/bridge UI improvement & simplification. - in Player Features and Ideas Discussion [original thread]
Well radial menu is quite convenient for bridging yourself. Add bridger to watch list, hold left button on him, radial menu pops up, as soon as bridge is up, radial menu updates and "Jump Through To #system name#" becomes clickable...
- by Janna Windforce - at 2013.12.27 09:50:00
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44. Large Shield Extender - in Ships and Modules [original thread]
All values somehow affected by skills, be it fitting or performance (RoF, tracking,...) will show properly only after you fit the module to your ship. Everywhere else it will show default values.
- by Janna Windforce - at 2013.12.26 11:48:00
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45. Black Ops Style - Pimp my Black Ops - in Ships and Modules [original thread]
I am disposable wrote: Personally I do not get the fear CCP has of giving battleships cov ops cloaks. That's the first thing I'd do to make blops more than a taxi service. Exactly... Would be nice if we could get some more specific and deepe...
- by Janna Windforce - at 2013.12.25 19:24:00
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46. Black Ops Style - Pimp my Black Ops - in Ships and Modules [original thread]
Batelle wrote: 1. because you don't warp to your gank-target, you jump directly to them once they're tackled. Durr. 2. Why would you use blops instead of the typical t1/navy/pirate/marauder BS ? 3. Two bombers do the same DPS as a lot of ships ...
- by Janna Windforce - at 2013.12.24 17:13:00
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47. Black Ops Style - Pimp my Black Ops - in Ships and Modules [original thread]
Batelle wrote: 1. Covops cloaks, judging from blueposts in the past, I doubt this will happen. 2. CCP has said they will never give full t2 resists to a battleship 3. BLOPS can already do dps, which recons cannot do, the only 'overlap' is with...
- by Janna Windforce - at 2013.12.24 16:13:00
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48. Black Ops Style - Pimp my Black Ops - in Ships and Modules [original thread]
Actually if I remember correctly CPP was thinking about the idea of Combat and Assault BO, similar to battlecruisers. Key things: - covert ops cloak, say what you want, until you have this, you'll stay as taxi, simple as that - T2 resists or eve...
- by Janna Windforce - at 2013.12.24 14:54:00
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49. AF Ship Models!!! - in Player Features and Ideas Discussion [original thread]
I like that AF models at least have some extras on them, not just pathetic recolor. There are ships which needs new models more (eg. like all interceptors - just recolors).
- by Janna Windforce - at 2013.12.19 13:46:00
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50. Cybernetics to 5? - in Skill Discussions [original thread]
Eliram Kahoudi wrote: Janna Windforce wrote: On the other hand the hardwirings are boss and if you do high-end PvE n' such, you want them. or pvp True, but I'd say there's bigger chance doing PvE with 6% hardwires instead of PvP :) Unl...
- by Janna Windforce - at 2013.12.19 07:02:00
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51. DPS problems - in Ships and Modules [original thread]
Garviel Tarrant wrote: Also the geddon is mainly an ewar ship, i'd recommend using something else for missions. Hard truth, especially if you've spent all your ISK on this. I'd recommend asking around or at least searching a bit next time yo...
- by Janna Windforce - at 2013.12.19 07:00:00
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52. Losing missiles in space - in Ships and Modules [original thread]
Well missiles following Target Painter makes sense, doesn't it? Also make it like bomb, if you leave grid and missile is still flying, it will hit.
- by Janna Windforce - at 2013.12.19 06:58:00
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53. Armor Resistance Plating - Worst Skill evva - in Player Features and Ideas Discussion [original thread]
You forgot to note the biggest advantage of Reactive Armor Hardener: it stacks only with DCU. If you know you will be againist eg. lasers only or hybrids only, no other module will pack 30/30 resists in one slot with more or less non-existant stac...
- by Janna Windforce - at 2013.12.18 12:19:00
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54. Cybernetics to 5? - in Skill Discussions [original thread]
On the other hand the hardwirings are boss and if you do high-end PvE n' such, you want them.
- by Janna Windforce - at 2013.12.18 12:16:00
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55. [WTB] Vindicator - in Sell Orders [original thread]
Preferably incursion T2 rigged.
- by Janna Windforce - at 2013.12.18 12:11:00
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56. [WTS] Rokh - rigged for incursions - in Sell Orders [original thread]
http://evepraisal.com/estimate/1100353 Large Core Defense Field Extender I Large Anti-EM Screen Reinforcer I Large Anti-Thermal Screen Reinforcer I Will trek it to Jita or Amarr for free.
- by Janna Windforce - at 2013.12.18 12:06:00
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57. A bomb screening destroyer idea - in Player Features and Ideas Discussion [original thread]
Lyra Gerie wrote: Because despite the fact insta canes can do this would you really mix them into a fleet to screen for bombers? No you would mix fleet doctrine canes with the fleet and use them for combat. So rigging few Hurricanes to do th...
- by Janna Windforce - at 2013.12.17 07:29:00
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58. Micro Jump Drives for Other Ship Sizes - in Player Features and Ideas Discussion [original thread]
Nylith Empyreal wrote: I'm all for them to have cap requirements and a spool up timer to match, given the skill book, I would not leave the frigate base at something like a second, because we do need to find a balance between overlapping the MW...
- by Janna Windforce - at 2013.12.16 08:04:00
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59. A bomb screening destroyer idea - in Player Features and Ideas Discussion [original thread]
Instacane can already do this, why do you need new ship? You have whole 10s to shoot something that's coming straight at you with 400mm (battleship size) sig and there will be 7-8 of them at once.
- by Janna Windforce - at 2013.12.16 07:50:00
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60. Interested In Power Of 2 to train a Stealth Bomber - in Skill Discussions [original thread]
Consider T2 torp launchers, if you really need it - it makes fittings tight and more often than not you are losing dps (T2 launchers = big CPU reqs, often resulting in ditching BCS) unless you have use for T2 ammo. Are the FW missions only about s...
- by Janna Windforce - at 2013.12.11 09:32:00
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